Thursday, February 11, 2010

Teleporting Crash

I must say that I have never experienced collectibles as annoying as the ones in Crash Mind over Mutant. The game as a whole is just a piece of crap for the most part. An open world that is uncomfortable to navigate and collectibles that are quite troublesome. If the guide on x360a was not so poorly written then they would not have been so bad but because the guide was so difficult to understand I found them very annoying. Overall the games is easy, even the collectibles you will find them eventually if you just plug away at them. However when I think about my time spent with the game I will simply think of being annoyed.

This weekend I have a fairly busy reffing schedule. It will be good to rack up some cash though so I'm not really complaining. Monday is a holiday as well so I will have a full day to kick back and relax. Hopefully by the time school resumes on Tuesday I can get through a few more retail completions. I am going to start off by targeting the single player in Rogue Warrior while boosting it when my partners are available to do so. When I'm through with Rogue Warrior I think I will hit Spongebob and try and get through that as quick as possible. I might even through in a quick arcade completion like Gunstar Heroes.

As I'm approaching 200k I keep thinking to myself what I am going to do next. I would love to plough forward to 300k by the end of the year but at the same time I don't want to go and wear myself down again. As of late I have been more into completing games, both arcade and retail. When all is said and done I think I need to come up with some sort of strategy that will allow me to advance my gamerscore while enjoying games that are actually fun and enjoyable. Also, as I progress to 300k I want to go back and try to tidy up my card as much as possible. I have never been one in the past to care about completion but lately I have really tried to improve mine. I may even reach 70% by the time I'm at 200k.

I figure that if I am at 250k by the end of July I am going to have a damn good shot at 300k. The whole trick for me will be balancing fun games and whore games. It has becoming more and more clear to me that the key to a successful gamerscore whore is to obviously put in lots of time but more importantly it is necessary to be consistant. It's quite obvious and unrealistic to go hard and score 12-15k a month. It is best to shoot for at least 8-11k with at least 3 or 4 games to be ones you love and enjoy. Also, I feel that taking a night or two off from gaming to just relax and forget about things is a nice break.

Hopefully you all enjoy your long weekends. I know that I will find it quite relaxing and productive if all goes well. Now time to go listen to Mickey Rourke swear up a shit storm in Rogue Warrior!

1 comments:

  1. The key for me too is consistency. I've learnt that once you start playing a game you need to see it to the end (especially if it's a storyline game).

    Assassin's Creed may never see the light of day from me as I assassinated a couple of people and then stopped playing. Now I can't get myself to go back and play it.

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